DFM in campaign in Ace Combat: Assault Horizon
>> Thursday, June 28, 2012
DFM in campaign in Ace Combat: Assault Horizon
When I'm using the original driver settings and into DFM, it seems that the jet itself is damn flight, I cannot seem to get my plane level and position for the use of MG. I just want to continually fire my gun and my best to fire the shot before or behind. Then I hear the mission of blocking and my missile fire. Does anyone else observing the behavior of the autopilot-like in DFM? Is there away to turn it off? My setting flight assistance is OFF.
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#2
Old 15-10-2011
Irene-I Irene-I is offline
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Join Date: Jul 2011
Posts: 1,496
Re: DFM in campaign in Ace Combat: Assault Horizon
I have the game last night and launched the campaign. I could not do silly things with the optimal controller, which did not react well as in the tutorial, so I changed the original, it's hard, but I thought I should learn it now before you jump online to get my back handed to me. So I have to say that it appears the DFM point according to a demo video I saw last night. As far as I know, there's no way off, but it is very fun for me, and I've only played the demo. Last night was a tgt_lead DFM. lead was flying so low to the ground my plane crashed, but not fly, but simply "float" on its own and I thought he was dead and waiting for an answer, instead he kicked me on the accelerator and I went alone to kill myself a few seconds of nose dive on the floor.
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#3
Old 17-10-2011
DougWison DougWison is offline
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Join Date: Jul 2011
Posts: 1,457
Re: DFM in campaign in Ace Combat: Assault Horizon
DFM has something you control to change the position of your aircraft. Not enough to make it 100% follow up, but enough to become disoriented if the destination does flips. It's the worst when you go against TGT_Leads that is virtually 100% in the lanes with a DFM cannot be broken when the target is out of sight with little or no interaction from the player.










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