How does the rendering works in Trine 2 game

>> Sunday, June 24, 2012

How does the rendering works in Trine 2 game
Hello friends, i wanted to know that how does the rendering works in the game, i always wanted to know, but i was not able to get it and it was tough to be know. So does anyone know about it, then please tell me about it. Thank you.
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#2
Old 14-12-2011
Enos Enos is offline
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Re: How does the rendering works in Trine 2 game
I can tell you something about the GPU Overheating, that the game is really heavy game in the GPU base. So the CPU is not enough for the game, so we uses the GPU. When you play the game then the GPU heats up, so which is the problem in the code of the game. The developer of the game are work on it as soon as possible. well it is the hardware and it's drivers, who are the responsible to deal with the problem of the heat and noise. SO they advice to disable all overclocking features, as most of the time it is been enabled.
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#3
Old 14-12-2011
Shikamaru Nara Shikamaru Nara is offline
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Re: How does the rendering works in Trine 2 game
The above user have to you about the GPU overheating, which is the problem as most of the people are using the low system requirement for the game and to avoid that GPU overheating then you use the low FPS for the game, then you will not the problem.
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#4
Old 14-12-2011
Badmannah Badmannah is offline
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Re: How does the rendering works in Trine 2 game
I have also one more solution to solve the problem of the GPU Overheating, which is that the enable input lag reduction, which is been helps you to reduce your frame rate and it will not allow the GPU to heat up. I have seen this setting in the Trine 1 and early Trine 2 beta and it was the default setting in the game.
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#5
Old 14-12-2011
DevenderD DevenderD is offline
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Re: How does the rendering works in Trine 2 game
There is been the performance problem with the game, so you can check in the Anti-aliasing section, and you will be able to get it that list. The problem which you get in the game is that you have kept too high SSAA mode for the game, which is not good of the game. So if you have kept that then it might be the problem in the performance of the game.
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#6
Old 14-12-2011
Halle Halle is offline
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Re: How does the rendering works in Trine 2 game
For the anti-aliasing you can try one method which is the FXAA. If you are not know what is the FXAA, then let me tell you that FXAA is a post processing filter that smartly' blurs the image trying to get rid of jaggies and also it differences the high contrast pixel. So when you will do it then it will be giving you better result and also you will get good amount of computing power for the game.
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#7
Old 14-12-2011
Daksha90 Daksha90 is offline
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Re: How does the rendering works in Trine 2 game
You can try the Supersampling. The Supersampling improves the quality of the image by rendering more than one pixel, which is the worth of data for each pixel which is been displayed on the monitor. It is also depend on the SSAA mode of the game. But you have the problem with performance of the game then you try to reduce SSAA level from the launcher.
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#8
Old 14-12-2011
Chakradevroy Chakradevroy is offline
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Re: How does the rendering works in Trine 2 game
There are many problems which are there in the game, and there are also plenty of the method to render those problem, there were two important problem with the game, so you can check the problem and also the solutions are been told by the users.
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#9
Old 14-12-2011
GaganGang GaganGang is offline
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Re: How does the rendering works in Trine 2 game
There are plenty of the problem which occur in the game, so you will be able to get the solution and also you will be able to solve the problem. I was also having the problem with the SSAA, so i have try it and got the problem solved for me.
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#10
Old 18-12-2011
naRUTO111 naRUTO111 is offline
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Re: How does the rendering works in Trine 2 game
Thank you for the suggestion and the information you people have given to me and also i will try to solve the problem which i am getting it and will play the game and also enjoy it.
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