Lighting Suggestion for Resident Evil Revelations

>> Friday, June 22, 2012

Lighting Suggestion for Resident Evil Revelations
It will actually be a great innovation since I remember the Lightning did set a good mood in LiN. So what you all think on the new suggestion. I really like this and I will support this options. Will you all support Lighting Suggestion for Resident Evil Revelations?
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#2
Old 09-02-2012
AlisaDsa AlisaDsa is offline
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Join Date: Jul 2011
Posts: 1,294
Re: Lighting Suggestion for Resident Evil Revelations
i am playing Mercs demo as Jill with torch. while playingthis game i have found the lots of dark scenes where you need to turned on the torch and speculating wand then everything is clearly visible. Basically, everything I've seen is far too well-lit, repeat me of Lost in Nightmares when they should be aiming for the GameCube remake and since the off of 3DS screen there is no straight feed so it messes with the lighting.
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#3
Old 09-02-2012
LotusN LotusN is offline
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Join Date: Jul 2011
Posts: 1,461
Re: Lighting Suggestion for Resident Evil Revelations
While I know this is pre-rendered but they should be going for tones such as this. Everything in 4 and up has been too clean looking. Remakes mansion looked gritty, with great use of darkened areas. If there was ever a suggestion, to me it would be to bring back realism in graphics and gameplay system.
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#4
Old 09-02-2012
mbangali mbangali is offline
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Join Date: Jul 2011
Posts: 1,486
Re: Lighting Suggestion for Resident Evil Revelations
On demo i have seen truly black is when Jill's Shadow comes into view, at this place i would like to see Jill in more contrast. i agree with above post to an extenet I think there should be a bigger contrast between light and shadow.
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