What features would you like added in CastleVille
>> Monday, June 18, 2012
What features would you like added in CastleVille
We are looking for your ideas for specific features for CastleVille, According to me i would like to see a better amount of zoom as in zooming out farther as it is very hard to see what our places look like and how we can fix it up and move items around. Option to disable the snow + quicker crafting time. My game progress has been standing still for a while as I have to wait up to 16 hours for things to finish crafting.
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#2
Old 02-02-2012
Enos Enos is offline
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Join Date: Nov 2010
Posts: 1,609
Re: What features would you like added in CastleVille
A more engaging story line would be nice. Mid evil times require a dragon. We could buy one (for coins) as a baby and feed it till adult hood. It could possibly slay goblins. Oh and let us pick boy or girl dragon. Girls should have a bow on the head for fun. Dragon cave with a dragon, that will give either gold or jewels, maybe a gold brick depending on the mood of the dragon.
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#3
Old 02-02-2012
Shikamaru Nara Shikamaru Nara is offline
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Join Date: Mar 2011
Posts: 1,664
Re: What features would you like added in CastleVille
It would be nice to have the ability to designate a personalized message that would pop up when a specific friend visited my CastleVille. This would give me the ability to ask for specific help or to say thanks for helping out. As a note, this should also have the ability for the user to send a reply.
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#4
Old 02-02-2012
Badmannah Badmannah is offline
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Join Date: Mar 2011
Posts: 1,612
Re: What features would you like added in CastleVille
I say make the layout be able to be seen from any direction, right now we can only see it from one angle, make it so the map can be turned, so we can see it from the north south east or west. And also make the "turn" function button, turn the item in all four directions, not just two. The ability to rotate your view of the screen. Then you could see whats behind buildings.
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#5
Old 02-02-2012
DevenderD DevenderD is offline
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Join Date: May 2011
Posts: 1,599
Re: What features would you like added in CastleVille
Re-structure the current Beastie system as such: Beasties spawn the same way they presently do, and can be dispatched the same way. Barracks now allow you to "recruit" your FB friends as militia. Militia members can be used to "hit" a beastie for one point of damage. Militia members re-charge over a few hours. Militia members build experience points, which level them up when they accumulate a certain number, and that friend visits your barracks to "train". Earn reputation and get a dose of XP for training at a friend's Barracks! Amount of XP you get is based on the number of XP points your avatar has received fighting beasties as a militia member (Both people benefit from increased activity) When your friend trains and the XP is enough to level up his milita avatar, they gain rank to become a man-at-arms, then a soldier, then a sergeant-at-arms etc up to a max rank. At each increased rank they gain some benefit. Gain more XP for being used or maybe hit beasties for more damage. Number of militia is limited by the number of barracks you own. Could add on to this. Make training dummies work when beasties are not available, etc.
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#6
Old 02-02-2012
Halle Halle is offline
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Join Date: May 2011
Posts: 1,605
Re: What features would you like added in CastleVille
I also like the idea of a dragon...but with a twist. Perhaps raise a dragon from an egg....as he gets bigger he is able to fight beasties, rats first and then moving up as he grows. The reward could be based on the size of the beastie with a special one thrown in every once in a while for killing X amount of beasties. i really want to be able to zoom out more. i think having a dragon would also be cool, i really want to play on my i-pad also
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#7
Old 02-02-2012
Daksha90 Daksha90 is offline
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Join Date: May 2011
Posts: 1,483
Re: What features would you like added in CastleVille
It takes way too much energy to beat a beastie. Then when you beat one and then two clicks later you get another beastie -- that is way too much.. By the time you get rid of those, you have no energy to do anything else. Also, need to have more energy to start with because 25 you can't get anything done. You can't even collect your taxes if you have to do any crafting.
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#8
Old 02-02-2012
GaganGang GaganGang is offline
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Join Date: May 2011
Posts: 1,532
Re: What features would you like added in CastleVille
I love this game. It's nice that you don't have to bug neighbors much for supplies PLEASE keep it that way. My only complaint is expanding your kingdom. I think 16 crystals is a ridiculous amount to ask for esp if you only have a small amount of friends. I can see between 6-10 but 16 at this rate i will lose interest fast. I'd like to be able to go directly from my inventory screen to the marketplace, without having to close the one screen and open the other.
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#9
Old 02-02-2012
MACALL MACALL is offline
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Join Date: Jun 2011
Posts: 1,241
Re: What features would you like added in CastleVille
I would like to be able to see ingredients for items somewhere other than only the building you make it in (i.e. click on the Studio even when it is making something and be able to see the materials you need for something else). Maybe an additional tab at the bottom with a recipe book? It can list what ingredients you need and what building you can craft the item in. i also agree with More zoom options, at two outward zooms, its so hard to see where a neighbor goes when you accept their help. And hard to see what highlighted buildings/animals/plants they are tending too when its zoomed in too much.
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#10
Old 02-02-2012
Irene-I Irene-I is offline
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Join Date: Jul 2011
Posts: 1,491
Re: What features would you like added in CastleVille
I would say that it would be great if we could have a market, similar to the market stalls that Farmville has. i think the greatest would be is if there was a "marketplace" where we could interact with other neighbors who are online & sell our wares there, but since i am sure that is a far larger endeavor, at least market stalls where we can sell our wares. I'd love to know that if i make 15 dye kits, i can sell a few to a neighbor. That would be great both ways. The easy way to solve this beastie problem is to go to an empty place in your kingdom and use three beastie potions, and make sure you have your "do not touch" signs around. You keep them in one spot and they wont bother you anymore! Unless your neighbors kill one, then just use another potion.
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#11
Old 16-03-2012
glitterbell23 glitterbell23 is offline
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Join Date: Mar 2012
Posts: 1
Re: What features would you like added in CastleVille
I would LOVE to be able to zoom out farther. It is such a large game it is very annoying to not be able to zoom out farther.
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